War 1
A downloadable game for Windows
This is a remake of the Warcraft: Orcs & Humans game created and published by Blizzard Entertainment in 1994. It pretends to be a complete implementation of the game using only the assets (*.WAR files) from the original game.
War 1 is NOT an official Blizzard Entertainment product. It intent to be an enhancement of the original product with modern RTS features. You will need a copy of the original Warcraft: Orcs & Humans version be able to play War 1. You can get it on GOG: Warcraft: Orcs and Humans. Warcraft and all graphics you see in the game are registered trademarks of Blizzard Entertainment.
To run the game you need to have a copy of the original game. Just copy and paste the DATA.WAR file into the folder and run the executable.
Development
The project is still on development. Any bug you find, please feel to report it here. You can check the development TODO list to know the development status of the project. Here is a list of some of the features already implemented and some that isn't.
Current features (this list is not complete):
- Path finding and collisions detection
- Unit movement with animations
- Unit training
- Building construction
- Resources gathering by peasants and peons
- Features specification for maps (this is specify if the player can train, build or research certain units, buildings or spells)
- Win/lose condition checking
- Fog of war
- Basic behavior for enemies (it will attack your units if you get near enough, it will chase your units)
- Spells
- Typing commands for cheats and other stuff that could be activated by it in the engine
Still to develop (this list is not complete):
- AI (I'm planning to do a basic one first and build from that more complex ones)
- Cinematics (I've the code for reading FLIC files just need to integrate it into the engine)
- Save/Load
Status | In development |
Platforms | Windows |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | acoto87 |
Genre | Strategy |
Tags | 2D, humans, orcs, Real-Time, Real time strategy, War |
Code license | zlib License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
Download
Click download now to get access to the following files:
Development log
- Cheat enabled you wascally wabbitMar 10, 2020
- Download Demo DATA.WAR from the gameJan 10, 2020
- Update to support DATA.WAR of Warcraft 1 DemoDec 14, 2019
- Game loopDec 12, 2019
- Sprite renderingDec 12, 2019
- BasicsDec 12, 2019
- The development has beganDec 12, 2019
Comments
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I must congratulate you for such an outstanding result! I loved the original game from my childhood and your remake looks really great. I believe adding your touch to the base game or modifying it to suit these days is going to make it even better than the original one. Great work :)
Oh, thank you very much! I began working on this a while ago out of frustration with Blizzard declaring that they won't provide a remake of this game. And since then I've learned a lot about how to do these kind of games.
I'm actively working on it, so updates will be uploaded from time to time, when I finish a feature or fix a game-breaking bug or something. Next feature will be a minimal AI that allows me to make the complete levels of the game (I'm fixing bugs along the way too).
I'm glad you enjoy the original game, and I'm hope this will bring back memories as it does for me. Feel free to report any bugs here or create an issue in the Github repository: https://github.com/acoto87/war1.
Thanks!
So what's the "End Goal" for this project?
Hi there,
The end goad of this project is to have a Warcraft 2-like engine, which I can use to make my own RTS IPs. As a side goal, I get to make a custom implementation of Warcraft 1, where I can play that game with "modern" RTS features. So far this is what I've implemented and I'm working now on the AI features (which I've to study for a while first) which will allows me to move forward and implement the next levels of the game.
Best regards